Vanished_1

"This isn't just beach, the level is hiding something from us that we cannot see."

Archi. || MEG operative

SURVIVAL DIFFICULTY:

Class Epsilon

  • Safe and Secure sectors
  • Classified Documents
  • No Entities…?

Description

Missing alt text.

The image showing Level 450.

Wanderers will find themselves in an endless beach, where the vast expanse of soft sand stretches out as far as the eye can see. The air is warm and salty, and the sound of the crashing waves against the shore is constant, providing a soothing background noise. The sun is high in the sky, casting a warm golden glow over everything in sight, and the occasional seabird can be seen soaring overhead.

Upon exploring this level, wanderers may notice that there are no other people around. Explorers can stroll along the shoreline, feeling the cool water of the ocean lap, or they can relax on the warm sand and soak up the sun's rays. The endless beach seems to go on forever, and wanderers may walk for hours without ever reaching the end.

As the day wears on, the colors of the sky begin to change, and the sun begins to set on the horizon, casting brilliant shades of orange, pink, and red across the sky. The sound of the waves becomes even more soothing, and you feel completely at peace in this serene environment.

As night falls, the beach takes on a different character. The moon and stars are now visible in the sky, casting a soft glow over everything. The sound of the waves is now even more pronounced, and wanderers can hear the occasional sound of a crab or other nocturnal creature scurrying across the sand.

Level 450 having various entities including: Skin Stelears, Hounds, and Volpes some entities in this level are exclusive and freshly discovered by OA1 team, some are friendly towards wanderers some are hostile It is really depends of the entity.

Temperature of this level is not stable and is varying within a range of 10°C to 24°C. It means that the temperature is neither constant nor consistent, but rather it is changing over time. This fluctuation in temperature could be caused by AVETs they managing the temperature inside this level and this is depends from them what temperature is on the level currently.

Bases, Outposts and Communities

There are no known bases, outposts or communities on this level.

Entities

Silver:

A humanoid like shape that resembles wanderer, these being are friendly and trying to help in any way. However their voice aren't pick up by recording devices or radios It was looks like wanderer have been talked to themselves making an weird einvorment. Silver have been discovered by OA team in 2019, and later encounter by reddit user, OA team tired to track down the reddit user account but after checking the profile it seems the account have been deleted.

Avilmer:

Avilmers are ants that operate in groups protecting each one from any danger they may across, they doesn't harm wanderers and are pretty cool companions in this level. They can talk, but their language is build otherwise, for example iwsu means hello.

The Red Dots:

These dots are super intelligent, they have ability to understand human language but they cannot communicate they can't be damaged, destroyed, or kill. Someone can trap them in jar, or any other material, but they will always find a way to escape.

AVET:

AVET is an advanced AI designed for managing purposes2 If the AVET is close enough around wanderer, the wanderers might start to hear strange and unerving noises. AVET have genders: female and male. Female AVETs have purple eyes meanwhile males have white and sometimes grey eyes. Unlike silver, AVET are aggressive and hostile towards wanderers they will attack anyone on their way, best way to avoid AVET is not making directly contact with them. They're not dumb, they can detect sounds that wanderers make, they cannot be outsmarted.

They aren't observed as a group, but instead present themselves as a singular entity, leading wandering minds to believe that this "human" may be just another wanderer. However, it's always a trap.

AVETs doesn't have a proper location of their appearances there is rumors that female AVETs most of time appear underwater and going into beach sectors to look for victims meanwhile males appearing far away from wanderer.

General locations

Phantom ships:

Phantom ships appears above the water, making it look like it was levitated in air these ships doesn't have any central location where they appear, but they appears in random location above the water. Some says these ships giving bad luck and increase to noclip into dangerous levels and even to unhabitable levels.

Bars:

Bars on Level 450 are exclusive and rare to spawn, their purpose is to make sure wanderers will not die from thirst and hunger, in bars Almond Water can be found and WI-Fi is free as well.

Houses:

Houses are made of wood from unknown type, they're generally serve protection from any entities, it seems that houses are most safe place in this level. Unlike bars, WI-FI doesn't work and any attempts to turn it on will result an device crash. They also contain various items such as: sleep bags, Almond Water from one (1) to five (5), batteries, kitchen knives, bed for one person, etc.

The Hell Room:

A floor filled with lava, the hell room is always located deeps of underwater world, water temperature will rise to high temperature if the room is appearing, best to avoid being teleported to hell room is to not entering to water if wanderers fell the water temperature is hot. There will be one platform and no life forms can be found, there is no entities either and resources such as Almond Water will not spawn there. Wanderers can escape nocliping though wall, but this is rare after that they will find themselves back into the beach.

The Dreams That You Haven't Remember:

Bases, Outposts, Communities

Since the level is isolated from wanderers, it is impossible to setup a base, outpost and communities.

Entrances And Exits

Entrances:

  • Stay when the environment shifts in Level 444 to be sent there.
  • Noclip though yellow cars in Level 238 to be found there.

Exits:

  • Noclip though airplane wreck to be send into Level 36.1.
  • Find black doors to be send into Level -1.
  • Noclip though sand exactly when the night falls to be send into Level 48.
  • One can manage to find 20th century building to be send into Level 448.

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