SURVIVAL DIFFICULTY:
Class 3
- {$one}
- {$two}
- {$three}
IMPORTANT : Even though the level contains few entities, the main danger of this level is the high concentration of potentially dangerous wanderers. It is also important to mention that all information about this level has been provided by a single individual, who is mentally unstable. The interview with this individual is available below.
A road, I think it's a test
Description
Level 321 is a vast complex composed of disparate rooms. Each room is named after a wanderer currently present in the level. The interior design varies depending on the occupant, but all rooms consistently contain:
- A bed
- A table
- A ticket box
- Stickers on the walls listing the names of that wanderer’s victims
At the center of the level, two shops are operated by facelings dressed in tuxedos. The first shop offers contracts to the wanderers. Each contract allows a wanderer to transform into a specific entity within a designated level. The objective is always the same: assassinate another wanderer. If the transformed entity successfully completes the mission, the murderer receives a number of tickets proportional to the mission’s difficulty (ranging from 10 to 1,048 tickets).
Once the mission is accomplished, the murderer can spend their tickets at the second shop, which sells random goods. Almond water is always available for one ticket. Other items vary widely, from a bag of fresh grapes priced at two tickets to a room-installable home theater costing 3,000 tickets.
For more information about this level, you can watch the interview with the only known person to have returned from it.
Bases, Outposts and Communities
A high concentration of murderers is present in this level
Interview Logs
<Begin Logs>
Interviewer : J. Reilly
Interviewee : C. Leidner
Entrances And Exits
Entrances
Mentioned in the interview
Exits
Mentioned in the interview


