Solikexe

SURVIVAL DIFFICULTY:

Class 3

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Level 484 is the 485th level of the backrooms, which is a giant chicken warehouse that seems to be infinite. There are rows of identical chicken cages with pools of liquid pain and blood on the ground. 

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Description:

Level 484 is an infinite concrete warehouse made up of rows of wire chicken coups stacked 3 high with 8–9 white chickens in each cage. Some cages may contain dead chickens. These chickens have the exact appearance of a chicken from the frontrooms. This Level is lit by flickering industrial light fixtures, which will flicker more often when the butcher is nearby. This level smells like a mixture of hay, manure, and death due to the rotting corpses. The floor is made up of concrete or dirt ditches with planks laid across the row in both areas. You may find dead chickens laying on the ground in pools of blood, and some may not have heads. Often, you will find pools of blood and liquid pain. There is no almond water or wifi on this level. Every 20 miles, a small square room with the appearance of a meat locker will appear, which will usually have chickens and sometimes wanderer bodies inside. From what is known, you can't travel here with other wanderers, and the only hostile entity is The Butcher. Every so often, you will find an array of different bloodied knives on the ground or on the side of a dead chicken.

Meat Lockers

These meat lockers are very hard to find, if found they appear as large square concrete columns that go up to the ceiling. On one side, 2 large stainless steel doors that open to this area. Inside, there are four rows of meat curtains, usually with defeathered chickens. Sometimes there will be a wanderer inside, missing their head hanging on the curtain.

Chicken Fields

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While uncommon, you can occasionally find long ditches about 1 foot deep in the ground, with dirt floors and chickens cramped in this space. you will find 8-10 of these columns directly next to each other, separated by a short metal fence. These columns can reach a mile long. It is advised to stay out of these areas since The Butcher can teleport to these areas and it is difficult to travel.

Entity's

The Butcher

The butcher is a large, seemingly overweight humanoid entity that hunts you down in this level. This entity has been reported to be 8 feet, or 244 centimeters tall. Their face is not visible, showing as a black shadow over their face. They wear a white dress shirt under a large white apron that is covered in blood and carries a large bloody meat cleaver. When you clip into this level, The Butcher will start hunting for you, causing the lights to flicker more when you get closer to this entity.

Bases, Outposts and Communities

There are no known bases, outposts, or communities on this level.

Entrances And Exits:

Entrances

Drinking almond water from a Gluff on Level 10 then eating wheat within 30 seconds will send you to this level

Eating Chicken at the Food Court on Level 122 then drinking Liquid Pain will noclip you into one of the meat lockers

Exits

To exit you have to kill a chicken either with your hands or with a knife from this level then drink the chickens blood to leave. This will no-clip you to level 1 in the middle of Base Alpha.

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