Levels, Entities, and Other Drafts

Level 567 - "Castles In The Valley"


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Info

Known, yet unknown.

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Level 567 is the 568th level of The sɯooɹʞɔɐq.
It is largely unknown/uʍouʞ who discovered this level.

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One of the many castles in Level 567.

Description

Level 567 is an extremely large valley that is surrounded by large hills. In the valley, there are many castles scattered randomly around the entire valley, ranging from smaller castles to very large castles. The castles are usually safe to enter, even though there are a variety of castles that are unsafe. Most of the castles have a chance to randomly disappear and appear elsewhere in the valley, making these castles very unsafe because these castles seem to crumble, turn into dust, then appear in another location. This phenomenon has been documented by the M.E.G. and is now known as Crashing. There are some castles, however, that do not have this quality, making them the only safe castles in the valley. Some castles also have features like moats, castle walls, drawbridges, and watch towers. Going past the hills is dangerous, due to it being littered with a high number of hostile entities, such as Hounds, Skin-Stealers, Wretches, and Deathmoths. Because of this, this area has been known as No-Man's Land. These entities have not been reported to commonly roam inside the valley, but this could be due to the Knight Corps or the Round Table dispatching them. This level also has its very own entities, such as the Death Knights, the Four Horsemen, and ɹoɹǝdɯƎ ǝslɐℲ ǝɥʇ. The level also has a day and night cycle, weather cycle, and seasonal cycles.

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A sketch of the Obsidian Fortress.

Obsidian Fortress

Obsidian Fortress is located in the exact center of Level 567. It is the largest castle in the entire level, also having a large castle wall made of obsidian, a large lava moat, and an obsidian drawbridge. This castle also is always floating in the sky, about 250 ft (76.2 m) in the sky at all times during the day, but at night, it returns to the ground. This is also the place where ɹoɹǝdɯƎ ǝslɐℲ ǝɥʇ resides. It is the most dangerous area of Level 567. It also houses a high number of Death Knights. The castle appears much larger on the inside than it does on the outside for unknown reasons and appears to stretch infinitely. Not much else is known about this structure.

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A castle in No-Man's Land.

No-Man's Land

No-Man's Land is the second most dangerous area in Level 567 due to its high entity count. The environment also appears to change drastically, appearing to have multiple large mountains that sometimes have cavern openings in them. No Man's Land is also the area where the Four Horsemen reside, although sightings of them are very rare. There are also castles in No-Man's Land, but they are usually darker and usually have many entities in them. The area is also easy to get lost in due to its changing landscape, and it is a challenge to get back into the valley. This area also does not follow the same properties as the Valley, as it has a short-day cycle and an extremely long night cycle. The weather cycles in this location are usually very short but devastating. There have been reports of tornadoes, earthquakes, and other natural disasters typically seen in the Frontrooms. It is heavily recommended to avoid this area if in Level 567.

Bases, Outposts and Communities

There are only three known factions in the valley, those being the Knight Corps, the Ironsmiths, and the Round Table. All three factions have all interacted with each other and appear to be allies with one another. The M.E.G. have not set up a base in this level yet, but are aiming to do so.

Knight Corps

  • Resides in the second-largest castle in the valley, this castle is near the center of the level.
  • Has around 1500 members.
  • Has members patrolling around the castle as well as around the valley frequently; essentially the guardians of the valley.
  • They are quite protective of the valley, making them slightly hostile to wanderers.
  • They are allied with the Ironsmiths.
  • All members are skilled in combat.
  • Each member has a blue plume on their helmets.
  • Their captains all have blue cloaks that have a distinctive symbol to tell them apart.
  • In a constant war with ɹoɹǝdɯƎ ǝslɐℲ ǝɥʇ and the Black Knights.

The Ironsmiths

  • They are located by the edge of the valley; their castle has multiple watchtowers and a castle wall around it.
  • Has around 25 members.
  • All of their members are skilled blacksmiths and engineers.
  • Has a large door at the back of the castle that leads to Level 817; they likely get their materials from there.
  • Willing to trade with others for supplies; they also are willing to take special orders to tools and armor for rarer items.
  • They all have their own personal forges inside the castle.
  • The walls of their castle have automated turrets that have a near infinite supply of ammunition.

The Round Table

  • Located in a medium sized castle that has eight giant metal legs, castle is usually moving around the level. The legs were created by the Ironsmiths for a special order.
  • Consists of 10 members, each is named after the members of the Knights of the Round Table.
  • Their leader is Lancelot.
  • Each member specializes in a different weapon, making them an effective team. They are an elite fighting group.
  • They are allied with the Knight Corps.

Public Logs

M.E.G. Logs


Items Found in Level 567

A note found in the Valley of Level 567.

This is a safe place!

A note found in No-Man's Land.

¡ǝɹǝɥ ǝɟɐs ʇou s,ʇı ¡ǝʌɐǝl

A note likely referring to [INFORMATION DELETED]

MISINFORMATION WILL NEVER BE TOLERATED HERE ̵̛̝̯̌W̴̡̗̺͐Ï̸̛͈͇̹͘H̷̡͍̰̿ ̵̗̳̙̖̑̒̎͝O̷̧̰̱͇͌̈┴̴͔̲̯͗̓̿̈́͠ ̸̧̌̇̑N̷͚̯̹̹̯̑̊Ǝ̴̘̙̪̄̀̌̈┴̴̤͍̠̕͜S̵͕̃ͅḮ̷̲͚͂̆̄˥̶̺̙̀ ̵̛̘̳̙̓̐̆┴̸̡̧͈̲̏̔̐̕,̷̧̝̙̎͜͝N̷͓̣͇̕͜Ȯ̶̯̭̳̮p


Entrances And Exits

Entrances

  • A large door in Level 817 will lead to Level 567.
  • A painting depicting a castle in a valley will lead to Level 567.
  • Crawling into a hole by Castle of Transparent Mountain in Level 94 will lead to Level 567.
  • Touching a sword planted in the ground will lead to Level 567.

Exits

  • The door in the Ironsmiths Castle will lead to Level 817.
  • Crawling into a hole in the ground will lead to Level 94.
  • Finding a skyscraper and walking through its doors in No-Man's Land will lead to Level 11.
  • A heavily damaged suburban house found in No-Man's Land can lead to Level 9.
  • Walking into a cavern opening in No-Man's Land will lead to Level 8.



Level 80 - "Arts & Crafts"

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Info

Welcome To the Backrooms Arts & Crafts Center!

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Level 80 is the 81st level of The Backrooms!
(●'◡'●) (●'◡'●) (●'◡'●) (●'◡'●) (●'◡'●) (●'◡'●)

Description Arts & Crafts Center Info Guide!

The Backrooms Arts & Crafts Center is the best place in the entire Backrooms! Our staff is extremely friendly! Our center goes on and on forever and ever! Isn't that great!? SAY ITS GREAT. We regularly clean every single day to keep our beloved Center pristine! We have the most beautiful rooms like art galleries, theaters, and various interactive arts and crafts centers throughout the whole level! We also make our own paints AND our own materials with our own secret method to stay as unique as possible! Anyone can come here for the low price of FREE! We also have a PREMIUM Membership, which will grant you even BETTER access throughout your entire stay in the Backrooms Arts & Crafts Center! We allow EVERYTHING and ANYONE to make whatever they want because we're SO GREAT!

Pictures of our Arts & Crafts Center!


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One of our BEAUTIFUL Art Galleries!


The Backrooms Arts & Crafts Center is the SAFEST, SECUREST, and LEAST HOSTILE level in the WHOLE Backrooms! Here's a tab list on why YOU can trust US!

Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us Trust us

Bases, Outposts, and Communities The Backrooms Arts & Crafts Center UBER PREMIUM Members!

Art Dealers Society

  • Filthy art stealers selling our stuff They LOVE to sell art!
  • They have art from all over the backrooms!
  • There's about 500 of them!
  • They have over 2,000 pieces in stock AT ALL TIMES!
  • Scattered around the Backrooms Arts & Crafts Center, they're usually found in the Art Galleries and Arts & Crafts Centers! No wonder our pieces and supplies keep disappearing…

Backrooms Art Appreciation League (B.A.A.L.)

  • They LOVE all of our pieces!
  • Every member in this group has a PREMIUM Membership at the Backrooms Arts & Crafts Center!
  • 1,000 Members! (And hopefully still growing!)
  • They can be found all around the Arts & Crafts Center!

Special Items! Backrooms Arts & Crafts Center EXCLUSIVE!

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A very nice PREMIUM MEMBERSHIP CARD!

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The back of a nice PREMIUM Membership Card! (☆▽☆)


Entrances and Exits

Entrances

  • Finding a paintbrush can bring you here, and if you find one of our PREMIUM Membership Cards, you'll become a PREMIUM MEMBER upon entrance! You can also enter by finding a really nice rainbow colored tunnel in some randomly selected levels!

Exits

There's ABSOLUTELY no reason you'd ever want to leave the most BEAUTIFUL place in the whole Backrooms! ^_^

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