/*=== ROOT VARS ===*/ :root { /*=== S-CSS-P ===*/ --theme-base: "black-highlighter"; --theme-id: "nuterminal"; --theme-name: "NuTerminal Theme"; /*=== Colors ===*/ /*== Basic Colors ==*/ --black-monochrome: 0, 4, 15; --dark-gray-monochrome: 18, 22, 32; --gray-monochrome: 95, 95, 95; --light-gray-monochrome: 115, 119, 129; --pale-gray-monochrome: 207, 210, 216; --white-monochrome: 230, 235, 239; --bright-accent: 115, 119, 129; --medium-accent: 0, 4, 15; --dark-accent: 115, 119, 129; --pale-accent: 115, 119, 129; /*== Swatches ==*/ --swatch-background: var(--dark-gray-monochrome); --swatch-primary: var(--light-gray-monochrome); --swatch-primary-darker: var(--gray-monochrome); --swatch-primary-darkest: var(--light-gray-monochrome); --swatch-border-color: var(--white-monochrome); --swatch-text-dark: var(--black-monochrome); --swatch-text-light: var(--white-monochrome); --swatch-text-general: var(--swatch-text-light); --swatch-important-text: var(--pale-accent); --swatch-menubg-color: var(--black-monochrome); --swatch-menubg-light-color: var(--light-gray-monochrome); --swatch-menubg-medium-color: var(--gray-monochrome); --swatch-menubg-medium-dark-color: var(--black-monochrome); --swatch-menubg-dark-color: var(--dark-gray-monochrome); --swatch-menubg-black-color: var(--black-monochrome); --swatch-menubg-hover-color: var(--gray-monochrome); --swatch-menutxt-dark-color: var(--black-monochrome); --swatch-menutxt-light-color: var(--white-monochrome); --swatch-menutxt-general-color: var(--swatch-menutxt-light-color); --sideblock-heading-text-color: var(--swatch-menutxt-general-color); --swatch-secondary-color: var(--black-monochrome); --swatch-tertiary-color: var(--pale-gray-monochrome); --swatch-alternate-color: var(--pale-gray-monochrome); --swatch-text-secondary-color: var(--white-monochrome); --swatch-text-tertiary-color: var(--white-monochrome); --footer-text-color: var(--black-monochrome); --license-text-color: var(--black-monochrome); --gradient-header: linear-gradient(to top, rgba(var(--medium-accent)) 0%, rgba(var(--medium-accent), 0.3) 100% ); } /*=== FOOTER ===*/ #footer { --footer-text-color: inherit; --footer-link-color: var(--black-monochrome); } #license-area { --license-text-color: inherit; --license-link-color: var(--black-monochrome); } /*=== Div Boxes ===*/ .darkerblock { color: rgb(var(--white-monochrome)); background: rgb(var(--black-monochrome)); padding: 0.01rem 1rem; margin: 0.5rem 0; box-shadow: var(--quote-shadow); } .styled-quote { border-left: solid 6px rgb(var(--black-monochrome)); } /*=== Dots ===*/ #container { background-image: radial-gradient(circle, rgb(var(--black-monochrome), 0.40) 50%, transparent 0); } /*=== SD COLOURS ===*/ .sd-container { --sd-border:var(--white-monochrome); --sd-text:222,222,222; --sd-symbol:var(--sd-text); --sd-bullets:var(--sd-text); }
This Is Where I Died
Level 910 is a vortex of suffering.
Included page "component:level-class" does not exist (create it now)
Explanation: a statement or account that makes something clear. You clicked on this expecting an explanation, there is no explanation, this is not a level at all, this is punishment, "Punishment for what?" you may ask, this is a punishment that forces you to the floor screaming and crying in agony. Agony: extreme physical or mental suffering. Agony is the one word to describe this level best. Here, you will experience visual and audible noise circling you like vultures around a dead animal, you will taste the rotted air of past lives that have been taken, your eyes will be forced open, therefore forcing you to look at the noise that surrounds you, you will feel the rumbling of the floor as your sanity closes in on itself.
This is where I died.
This is where you died.
Th3r3 15 n0th1ng
Th3r3 15 n0th1ng
Th3r3 15 n0th1ng
Th3r3 15 n0th1ng
TH15 L3V3L W4S B0RN 1N TH3 1NB3TW33N 0F TH3 5UN 4ND TH3 M00N, 1T W45 B1RTH3D 1NT0 TH3 R34LM 0F 5UFF3R1NG. TH3 V3RY D3F1N1T10N 0F TH15 H311H01E 15 5UFF3R1NG, PUR3 5UFF3R1NG.
54V3 U5 54V3 U5 PL3453.
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EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES EYES
This is where I died.
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TH3R3 15 N0TH1NG
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Entrances
Why w01ud 1 3v3r t311 y0u?
Exits
The exit to this level is not far, nor it is near, it is out of reach, none have entered and came out successfully. Your only feasible way of exiting is to try to close your eyes and dream of a desert, a soft warm cozy desert, a desert that isn't too cold but isn't to hot either, at least it's bearable, you may dream of the sand squishing between your toes as you finally realized, you escaped the nightmare.
You have come far, Wanderer, your journey must not end there.
You must find a way out.
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And N3V3R give up.
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TH3 3ND
Written by BurgerMan222
Inspired by SENSORY DEPRIVATION


