Night And Day
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Info

No major content warnings. But still, proceed with a bit of caution.

SURVIVAL DIFFICULTY:

Class 2

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Description

A suburban neighborhood in the middle of the night. This place has a thick wall on the outskirts of the neighborhood. There are ladders on it, and it looks completely metal. There are many pieces of debris that fall from the sky, there is no way to predict them. Most debris consist of small bricks and broken toys. The houses are completely blocked off with metal like barricades. It is impossible to break these barricades at all or scratch them, they seem self-healing. If a barricade is attacked for too long, it may grow eyes and emit a sound that alerts The Negative.

Sometimes a cross on the ground made of skulls will appear. This means you have to hide. In a boarded-up house, a man here always resides, he is called The Guide. It is actually advised to stay away from him. Even though he is human, his mental state is far beyond. After an accident with his brother, he was the only one left alive. His skin has multiple lacerations across it. He only has 1 eye. Going to the house would: Get you speared, sacrificed, and or tortured. Inside here, you can find food, regular water (Rare), and ear plugs in trash cans across the neighborhood. They will always replenish. When entering the level, a countdown will appear above your head. This countdown counts down to the rapture, good luck.

Bases, Outposts and Communities

"There are no known bases, outposts or communities on this level"

Phenomena

The rapture is an event during which The Negative spawns. After a skull cross appears on the ground, the wanderer’s countdown accelerates rapidly. When the countdown reaches zero, The Negative will spawn. Even if the countdown proceeds normally, The Negative will still appear.

Objects of Interest

Ear plugs, food, regular water, and Morns. (Morns are a piece of cloth with many pieces of blood on it, can be used to attract The Negative. You can find this in holes in the ground)

Entities

The Negative, Entity 805
The Negative is a giant spider like thing. It is easily 500 feet bigger than the wall of the city, being a total height of 578 feet. It has pieces of flesh from other wanderers who previously came here, some pieces decaying, and some fresh. It uses it to blend in. It works. You will never see it you will hear it. After 50 seconds of the countdown being 0:00 it will roar. A low breath will hurdle across the skies. Without proper earplugs your eardrums will rupture. It will show it's flesh covered head everywhere. Trying to look for people. After 5 hours, the rapture will end and The Negative will walk away.

The Food Replenishers, Entity 810
This entity looks very similar to a hound but has pieces of food and water stuck inside of its skin. It is ordered by The Negative to replenish food for wanderers to give them a fighting chance. There is no current way to kill them. They are not harmful.

Barrier-Men, Entity 809
A barrier that self-heals and looks like human flesh. They are not able to be killed and can never attack. They sometimes will grow an eye when attacked too much. They can also never be moved.

Entrances And Exits

You can enter this room by Noclipping into a random door in level 1. There are no other entrances.
You have to noclip through the barricades, doing this takes tons of practice. Doing this incorrectly may get yourself stuck inside the barricade and splitting yourself in half.



Author of Page:
C.R.C.
Have A Good Day
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