MAANDE Level +0
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The Woodworks many rooms

Level +0 aka The Woodwork is the 1st Positive Level of the Backrooms.

Description

Level +0, aptly named "The Woodwork," unfolds as a vast maze of rooms with walls crafted from living wood. This positive level presents explorers with a mesmerizing array of interconnected spaces, each room distinct in size and shape. Navigating through this wooden labyrinth becomes an enchanting journey through a realm where nature's embrace intertwines with the mysterious architecture of the Backrooms. The Woodwork showcases an intricate network of rooms, each enclosed by walls made of living wood. The size and shape of the rooms vary, creating a sense of unpredictability as explorers traverse the maze. Wooden panels, adorned with carved patterns and symbols, form the labyrinthine walls, and the scent of fresh wood permeates the air. Natural light filters through small openings in the wooden walls, casting warm and dappled patterns on the ground. The labyrinth is alive with the soft rustling of leaves and the occasional creaking of the living wood, creating an immersive and serene ambiance. The layout of the labyrinth is dynamic, with some passages and openings changing over time. Explorers may find themselves navigating through rooms that morph in size or shape, requiring adaptability to the ever-changing environment. Some areas feature vines with enchanting properties. While generally harmless, explorers should exercise caution as some vines may react to movement or touch, creating temporary obstacles. Wooden doorways may appear and disappear, leading to different sections of the labyrinth. These doorways often manifest in unexpected locations, adding an element of surprise to the exploration. A spacious room with towering wooden pillars resembling trees. The ceiling opens up to reveal a glimpse of the sky, creating a tranquil space for reflection and rest. Small alcoves where skilled Woodcrafters practice their craft. These artisans may offer personalized carvings or share insights about the nature of the living wood within the level. An open area where vegetation thrives, creating a natural oasis within the labyrinth. This courtyard provides explorers with a breath of fresh air and an opportunity to reconnect with the natural world. Stones scattered throughout the labyrinth that resonate with echoes of past explorers. When touched, these stones may replay faint whispers or laughter, providing glimpses into the experiences of those who traversed the Wooden Labyrinth. An altar adorned with wooden carvings where explorers can leave offerings to honor the living wood. The altar may respond with subtle changes in the surrounding environment as a gesture of reciprocity. Exiting The Woodwork involves discovering one of the enchanted doorways that lead to an Arboreal Chamber. These doorways act as portals, allowing explorers to transition to other levels within the Backrooms. The Woodwork invites explorers to embrace the harmony of nature and architecture. As you navigate the ever-shifting passages and encounter the enchanting features of this positive level, allow the living wood to guide your journey. In The Wooden Labyrinth, the positive energies of the Backrooms converge with the natural world, creating a unique and immersive maze that beckons adventurers to discover its secrets.

Bases, Outposts and Communities

The Wooden Society

A society living in wooden rooms carved within the woodwork

  • Friendly To Travelers
  • Has 500+ members
  • Willing for trade
  • Will accept new members at any time

The Workers

  • Friendly
  • Mines the wood in some of the rooms
  • Willing to trade for Weponds
  • Has 500+ members
  • Will accept new members

Entities

There are a variety of entities and wild life on the level lurkers lurk in dark rooms but they are more docile only attacking when provoked, smilers also inhabit the level but are docile unless provoked, hounds with the level 11 effect but they will also attack when provoked.

Entrances And Exits

Entrances

  • Escaping Level 998 somehow can send you here
  • Entering a wooden door on Level 5 Will Start Your Journey threw the Positive Levels
  • Wandering in Level 14 for long enough without Dieng can might as well send you here

Exits

  • Unlocking a metal door will send you to Level +1
  • No-clipping into a metal Pipe will send you to Level +2

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