Liurnia 1

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SURVIVAL DIFFICULTY:

Class 3

  • Safe
  • Secure
  • Entity Infestation
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The woods of Level 731; one instance of Lerlón is present within the image.

Upon its initial discovery, a total of 48 identifiable1 human corpses were discovered within the confines of Level 731, each bearing evidence of strangulation, marked by ligature marks circling their necks. The state in which they were found was particularly unsettling, as they were arranged by an outside force in mockingly life-like configurations, as if frozen in time while going about life. Among the disturbing tableau, a group of several corpses were found positioned on their knees, while a standing one, clutching a flower crown in its hand, appeared to be in the act of adorning them. They were found within varying states of decomposition, with most being so progressed2 in this manner that interaction with them proved to immediately spread disease.3

Their degradation and placement throughout the locale were the most apparent abnormal properties of the level, which assumes an otherwise ordinary appearance. Level 731 encompasses a forested space that limits its size to a rough area of twenty square miles; within its center, a ruined building can be found that appears no larger than most suburban houses when viewing its exterior. Outside of this structure, a light breeze can constantly be felt throughout the space, rustling the trees and causing them to never let a quiet moment exist within the level. The density of foliage contributes to how inherently uncomfortable it is here; spending any longer than fifteen minutes traversing this section of the level will garner one a few minor scrapes and have one covered in greenery. Nothing that will actually prove to be detrimental to wanderers, but enough to impact the mind.

The forest is forever still; despite the gentle wind giving the area sound and making the leaves shuffle, everything feels static. There's no wildlife4 in the area; the temperature is unchanging and moderate; the sun is hidden behind an ever-present sheet of clouds; and the flora never grows. Clocks, physical or digital, cease all function when entering the level and promptly resume when transported to another. It isn't as though there is any abnormal temporal phenomenon on the level, but the atmosphere easily convinces one otherwise.

With its horrid and thick odor, the abandoned house makes itself known. At the center of Level 731, its presence stands tall and aggressive, clashing with its surroundings like a beggar in the Sistine Chapel. Its exterior has many visible entrances, be they half-open doors or shattered windows. The pungent scent of damp rot is the first thing to greet its visitors, followed by the chilling cold that permeates the air. Lining the internal area are a number of purposeless rooms—filled with emptied containers, debris, and plant life—that harbor hallways leading deeper into the building. Many floorboards and ceilings within are decayed or entirely absent, while various forms of damage, such as water damage and collapsed debris, cover much of the interior.

The halls within are extensive and entirely devoid of meaningful items. Their structural composition is inconsistent, sometimes featuring supporting pillars or ceiling trusses.5 Within these corridors, the otherwise Euclidean nature of this level is discarded, allowing one to venture infinitely without reaching a defined center. Exploration into these endless passages seems to be completely pointless, though, as convenient exits to the level can be found in the border sections of the forest. However, as one delves further into these hallways, the quantity and density of Lerlón increase.

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A corridor of Level 731; four instances of Lerlón are present within the image.

Described as "disturbing oddities" by those who have traversed this level, Lerlón are humanoid objects characterized by bunny-shaped heads. They are beings made of some gray hardened clay and are very commonly noted as statues upon first viewing; their body size varies from each individual instance but usually tends towards six feet. These objects exhibit signs of sentience, as they've been observed evidence of their "curious" demeanor becomes apparent once they are seen "watching" a wanderer of the level.

Lerlón exhibit peculiar behavior; they often conceal themselves behind debris or plant life, facing wanderers of the level. As the person moves, Lerlón will turn their bodies to maintain eye contact, always keeping a distance of at least twenty feet. They shadow the individual, moving only when they have proper cover from the human's line of sight. Interestingly, Lerlón seem to find the behavior of travelers intriguing6 and may mimic specific actions taken by them. However, despite this curiosity, the objects are also afraid of human life and will "freeze" whenever directly spotted by a person.

When directly spotted by a person, Lerlón will cease all motion and remain perfectly still. During this state, wanderers have the opportunity to directly interact with the objects, making it a valuable opportunity to destroy7 them. However, if one hesitates for too long and allows their gaze to linger for more than approximately thirty seconds, the Lerlón will spring to life and "attack" the individual who prompted their still period.

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A tunnel discovered in the woods of Level 731.

It may not be an obvious attack, but if a Lerlón is able to properly get a hold of a wanderer, any chance of escape is slim. A secondary set of stone hands will sprout from its torso and grapple onto the wanderer, preventing them from being able to flee. Once ensnared, breaking free becomes increasingly difficult as the grip of the stone hands tightens relentlessly. As the wanderer struggles in its grasp, the Lerlón's ordinary set of hands will move across them in an exploratory manner. They will let a hand run across the wanderer's torso, tugging at their clothes with inhuman strength, almost ripping them off, while another hand pulls at their face, treating skin, teeth, and eyes as one. As the wanderer writhes in agony, the Lerlón's touch becomes increasingly invasive, digging beneath skin and letting their fingers run through one's innards with a sense of oblivious curiosity. The human will act as their plaything and be crumpled under their hands.

Should one not be killed shortly within this initial period, no better fate awaits them. Within a couple of minutes, more instances of Lerlón8 will appear and partake in this activity as well. It's at this point where the death of the human is entirely ensured, as the statues will desperately reach out and rip off chunks of the person's body, claiming it for themselves until the wanderer is no more. Once the physicality of the corpse has dispersed, the Lerlón will all quickly go off to separate sections of the level far from what took place. Several of them have been found clutching human remains—tightly.





































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