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Description
This level is known as the one that comes just before the final level of the Backrooms.
The level resembles a void and is completely dark. It feels as if you’re walking on an invisible path in midair. A few meters ahead, you will see a brightly lit white door. As you try to approach it, the door appears to move farther away.
If a wanderer starts to stray from the path, entities will appear, and the area becomes extremely dangerous. As the wanderer continues toward the door, white and red lights start to appear in the void-like environment. Passing through these lights results in being sent to the “Whiteout” or “Blackout” levels.
If you manage to travel a certain distance, you will eventually reach the door. Going through it will transport you to Level 9223372036854775807.
Bases, Outposts and Communities
"There are no known bases, outposts or communities on this level”
Additional Content
Feel free to rename this section and/or add any content in relation with that level.
You can also add more sections just make sure to add them between the Base/Outpost/Community section and the Entrances/Exits section
If you have nothing to add simply remove this section
Entrances And Exits
Entrances
You may get lost after advancing too far into level 6 (not proven), or you may come here after wandering around some dark areas in levels that are generally dark
Exits
If you reach the white door on the level and go inside, you will be sent to Level 9223372036854775807. Apart from that, entering the red lights that appear on the level will take you to "blackout", and entering the white ones will take you to "whiteout". If you move away and try to no-clip anywhere when you come to the creature area, you will go to "you cheated" or fall into the void.


