Level 66
rating: 0+x

SURVIVAL DIFFICULTY:

Class 5

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Description

Level 66 takes the appearance of a giant, abandoned, pitch black office building. It looks as if a tornado hit during a fire, setting the whole building to ash. Weirdly enough, this level "rebuilt" itself and copied its original form. After that, the level randomly collapsed on itself, making it look abandoned and old. Now, it is full of broken pipes, smashed desks, office chairs that are absolutely broken, and entities. The broken pipes seem to be oozing an unknown liquid that has been proven to turn people into entities. The smashed desks hide viruses and bacteria in the cracks. The office chairs sometimes hide entities under desks. The entities are all level-exclusive, so they aren't really documented. The only notes we have on them are that one of them, (entity a) is very dangerous. Entity B is very harmful to your mental state, and Entity C is fast and dangerous. Also, the dangers of collapsing are VERY high, so make sure you hide in a safe and stable area. The walls are slimy and gross. The broken things are very gross and rotting. There are several rooms and cubicles on each floor, and the occasional broken light. The floors on the bottom are more clean, because floors 250 to 350 collapsed more, which makes traveling those floors extremely difficult.

The Manager's Room

The manager's room is a dangerous part of the level, as the "manager" is actually an entity that is extremely fast and can find you by smell. DO NOT GO HERE UNLESS YOU NEED MATERIALS.

The Elevator

The elevator is the only form of transportation on this level. It helps you get to floors 2-1000. Nothing else about this elevator really, it's just an elevator.

Floors 1-500

These floors are the more dangerous floors, as they are more populated by entities and dangerous liquids and foods. These floors are also not recommended to stay at for long periods, so stay at floors 501-1000 for long term stays.

Floors 501-1000

These floors are way more safe than floors 1-500 because they have little to no entities and the exit. These floors are for long term stays and for exiting the level.

Bases, Outposts and Communities

Base Daniel

  • Owned by Daniel from MEG
  • MEG members only
  • Has 453 members

Base Gate

Base Gate is a base created by MEG. It is for non MEG members.

Do's and Don'ts

Do: Bring a light source. Stay with a group. Get out of the level.

Don't: Travel alone. Trust cries or screams. Come unprepared.

Entrances And Exits

The entrances and exits are as follows.

Entrances

To get here, go through a destroyed part of Level 4.
Another way to get here is to go into an office in Level 11.
The last way to get here is to go into an office in Level 43.

Exits

The only exit is to find a door on floor 1000 that says "fire exit" and you will be sent to Level 67.


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