Level 415: "Victorian Streets"
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Level 415 is the 416th level of The Backrooms.

Description:

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The only known image of Level 415.

Level 415, consists of a looping collection of streets with, old-fashioned lampposts, trees, and park benches on the sides. The streets seem to resemble a grid like shape when seen from above. The trees found within the levels streets resemble trees found within The Frontrooms, but they are not alive like normal trees are, they are integral to the level and our apart of it. The levels many lampposts resemble those of the Victorian Era, it is unknown why this is, as the rest of the streets are pretty modern. All of the streets within Level 415 look almost identical to each other with barely any variation, because of this fact, it is theorized by many that the level seems to infinitely repeat..

Level 415's streets seem to always be constructed of the same basic materials. The roads always seem to be made out of cobblestone. The park benches seem to always consist of of a oak wood material. The lampposts always seem to consist of metal, with basic light bulbs within them. Sometimes along the level's many sprawling roads, it is possible to find random buildings, similar to ones found within The Frontrooms.

Similar to Level 9, Level 415 always seems to be at night, as the level does not have a day-night cycle from what is known. But, the level does contain weather cycles, as some wanderers have reported to have seen rain occurring within the level a couple of times

Entities:

Level 415 is almost entirely devoid of entities, as it contains only one known entity that is exclusive to the level, they are known as "The Flying Stingrays of The Victorian Streets". They appear to resemble normal stingrays found within The Frontrooms that are slightly smaller than humans, and they seem to "swim in the rain". They seem to only spawn during rainy and wet weathers, and they seem to only become hostile when provoked.

Bases, Outposts and Communities:

Due to the level's ever expanding nature, starting any sort of colony is considered strictly infeasible.

Entrances And Exits:

Entrances:

  • Entering into a small yellow building within Level 11, will end up in entering the level
  • Entering hallways within Level 351 that resemble streets within the level will seamlessly transport you to the level.
  • Driving down a track in Level 414, that has lampposts similar to the ones found within Level 415.

Exits:

  • Entering a grass maze within the level will seamlessly transition into Level 416.
  • Entering a cave entrance within the level will take you to Level 8.

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