Level #76
rating: 0+x

SURVIVAL DIFFICULTY:

Class Ψ

  • {$one}
  • Unsecure

Level 76 is the 77th level of the backrooms.

Description

Level 76 is comprised of a series of hallways made up of Hilbert curves and constantly loop back into one another. The total size of the level has been documented as around 3 square miles. This setup confuses wanderers and causes them to quickly lose their bearings. The walls of level 76 are made of an unknown material. The patterns found on the walls resemble H trees. The entirety of level 76 is grey and the only color wanderers can find is when they look down at their bodies. The level seems to feed on color and wanderers items will slowly fade to grey if kept here long enough and eventually disappear entirely. Looking at anything in this level for more than 5 seconds causes extreme dizziness and derealization due to the lack of color and repetitiveness of the pattern on the walls. No food or drink can be found on this level and any that is brought here seems to fade away. Remaining in this level for long enough will cause the wanderer to slowly go insane though the wretch cycle doesn't seem to occur. The level is always eerily silent as if something is consuming all sound. Even footsteps seem to be muffled. Although no wanderer has made it out of Level 76 no remains have ever been found. It is as if the level slowly consumes the wanderer.

The following is a sample of a journal entry recovered on level 76 by a now deceased M.E.G. operative.
3AFIZfR.jpeg"Mental Hazard
]]

Level 76 is the 77th level of the backrooms.

Description

Level 76 is comprised of a series of hallways made up of Hilbert curves and constantly loop back into one another. The total size of the level has been documented as around 3 square miles. This setup confuses wanderers and causes them to quickly lose their bearings. The walls of level 76 are made of an unknown material. The patterns found on the walls resemble H trees. The entirety of level 76 is grey and the only color wanderers can find is when they look down at their bodies. The level seems to feed on color and wanderers items will slowly fade to grey if kept here long enough and eventually disappear entirely. Looking at anything in this level for more than 5 seconds causes extreme dizziness and derealization due to the lack of color and repetitiveness of the pattern on the walls. No food or drink can be found on this level and any that is brought here seems to fade away. Remaining in this level for long enough will cause the wanderer to slowly go insane though the wretch cycle doesn't seem to occur. The level is always eerily silent as if something is consuming all sound. Even footsteps seem to be muffled. Although no wanderer has made it out of Level 76 no remains have ever been found. It is as if the level slowly consumes the wanderer.

The following is a sample of a journal entry recovered on level 76 by a now deceased M.E.G. operative.
[[image https://imgur.com/3AFIZfR.jpeg

Entities

There are no known entities on this level?

Entrances And Exits

Entrances

You can enter this level by finding a door on level √2 that says √5776 and walking through it.

Exits

There is no known way to leave this level for now.

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