Description
Object 50, also known as Oppositonic Elixir, is a solution for medicinal and economic benefits. It has been characterized as a translucent, iridescent liquid whose viscosity resembles that of water. Object 50 has been observed to transform various objects into their opposite or different variations. This substance only affects objects and not organisms, but not every object. The reason for the specific selection of reactants is unknown, and no distinct pattern has been found. Despite this, Object 50 still encompasses many common objects in The Backrooms, 10 known so far.
Known reactions
Reactant |
Volume of Elixir |
Time |
Product |
Object 1: Almond Water |
~15 ml |
~10 seconds |
Object 50-1: Walnut Water |
Object 7: Memory Jars |
~50 ml |
~30 minutes |
Object 50-2: Forgetting Jars |
Object 15: Firesalt |
~15 ml |
~15 minutes |
Object 50-3: Watersalt |
Object 16: Royal Rations |
~100 ml |
~45 minutes |
Object 50-4: Peasantry Rations |
Object 17: Liquid Silence |
~50 ml |
~30 minutes |
Object 50-5: Liquid Scream |
Object 22: Wayback Machine |
~250 ml |
~1 hour |
Object 50-6: Wayforth Machine |
Object 29: 3D Vision Glasses |
~100 ml |
~45 minutes |
Object 50-7: 4D Vision Glasses |
Object 85: Agrugua Fruit |
~50 ml |
~30 minutes |
Object 50-8: Agrugua Vegetable |
Object 87: Worn Sacks |
~250 ml |
~1 hour |
Object 50-9: Fresh Sacks |
Object 92: ClipSkips! |
~100 ml |
~45 mins |
Object 50-10: ClipPlaybacks! |
Transformation Process
The process of transforming an object with Object 50 has been described as laborious. For each object, there is a specific volume of Elixir required for an effect to be seen. If the measurement is wrong by a factor of more than 6%, Object 50 erodes the object, similar to an acid with a pH of 1. For liquids like Almond Water or Liquid Scream, the wrong amount of Object 50 causes the liquid to fizz and rapidly evaporate. If Object 50 is used on objects that aren't reactive with the substance, this corrosion also occurs. This creates the possibility that all objects are reactive, but simply require an amount not yet tested, perhaps due to an extremely large volume requirement.
The mass or volume of the reactant has demonstrated not to change the result of the reaction, and therefore the adopted methods of transformation often involve an extreme assortment of reactants. After testing in smaller samples and making sure the reaction works, the common method of the B.N.T.G. and M.E.G. is filling rooms or swimming pools with a desired reactant, before applying Object 50 with a measurement cylinder or a large pipette. As long as there is direct contact between the reactant and Object 50 and there is the correct volume applied, the transformation reaction should take place. For solid reactants, it is possible to affect multiple of the same reactant or reactants requiring the same volume of Elixir all at once if the reactants are touching one another.
If the correct amount of Object 50 is administered, the Elixir should begin absorbing into the object or mixing into a liquid. The time of absorption is around 10% of the time of the entire transformation, and the substance is noted to be able to be absorbed into materials such as the hard plastic or metal exterior of Object 22 with ease. This is not possible with any other liquid. During the time remaining of the transformation, the object will change color, shape, scent, mass, and more until it finally matches the product at the finishing of the transformation period. The time of the transformation depends on the object and seems to correlate roughly with the volume of Object 50 used.
Discovery and Origin
Object 50's primary method of extraction is through the distillation of Level 300's waterfall water. This was also how the liquid was discovered. The liquid is also obtainable from the crystals in most crystal levels like Level 197. The liquid was first discovered by high-authority personnel and frontline researcher James Rock while researching the rainbow waterfalls on Level 300. He found that when distilling the rainbow water, part of it did not boil and stayed in the beaker. This led to the discovery that the waterfall water is comprised of 0.02% Object 50.
Products
Object 50-1: Walnut Water
Instance of Object 50-1 about to be enjoyed by a wanderer.
Object 50-1 or Walnut Water, is an orange liquid resembling apple juice, made from Oppositonic Elixir's reaction with Almond Water. Walnut Water was the first product to be created with Oppositonic Elixir, known to be a widely-enjoyed delicacy in The Backrooms. Walnut Water is often described as having a stronger, nuttier, and sweeter flavor compared to Almond Water. Food analysts at the M.E.G. have described the taste as "freshly powdered walnuts, with a hint of cardamom, cinnamon, and masterfully extracted beet sugar". The delectable taste of the beverage has earned it its spot in James Rock's book "Top 10 Things to Do Before You Die: Backrooms Edition".
Walnut Water is also known to have additional health benefits. In a study conducted by the M.E.G. at Base Alpha with 14 participants, Walnut Water seemed to quench thirst twice as much as Almond Water and satisfy hunger around three times more effectively. Walnut Water was also been found to be linked to a reduced risk of cardiac arrest, liver failure, and kidney stones. Outside of that, many wanderers have claimed it reduced their acne, increased energy levels, and bettered their sleep. It is important to note that those claims are only based on anecdotal evidence, and no M.E.G. or B.N.T.G. studies support them.
Due to the taste and benefits, the demand for Walnut Water is relatively high. This has prompted the B.N.T.G. to establish a monopoly over this liquid, trading it in many levels for a high price due to their large market share. They can do this due to their high access to Object 50. The other organization with high access to the Elixir, The M.E.G., has stated that they do not wish to sell it commercially for ethical reasons, using their Walnut Waters for studies and medicinal purposes, and using most of their Object 50 for other reactions.
Object 50-2: Forgetting Jars
Object 50-2 or Forgetting Jars are produced by the reaction of Oppositonic Elixir with Memory Jars. As the name suggests, instead of being full of all the dead wanderer's memories, the jar is full of everything that the wanderer had ever forgotten during their lifetime. Forgetting Jars usually contain much more information than traditional Memory Jars, as an average wanderer forgets more than they remember. Common things to see when interacting with a Forgetting Jar are early childhood memories, boring and unmemorable life events, academic classes, and other episodic memories.
Just like normal Memory Jars, the Forgetting Jars are filled with glowing orbs that instead represent forgotten memories. Another difference is that the forgotten memory orbs are more withered, float up to the roof more irregularly, and can even flicker. The jar also takes on a somber, grey shade which is used to differentiate the two. Oppositonic Elixir can also be applied to both deactivated and activated Memory Jars creating a deactivated or activated Forgetting Jar.
It is common practice to use a bit of Oppositonic Elixir after someone has read the memories of an important individual and collected the memory orbs back into the jar, to then be able to read the individual's forgotten memories. A downside of this is that after being converted into a Forgetting Jar, the reaction cannot be reversed. Due to this and the boring appearance and contents of Forgetting Jars, the demand is lower than the demand for Memory Jars. Nonetheless, it is still a popular product for the B.N.T.G, and collectors like to have at least one in their collection.
Object 50-3: Watersalt
Powdered Watersalt littered with impurities.
Object 50-3 or Watersalt, is the product of Object 50's reaction with Firesalt. Just like Firesalt, Watersalt is also a translucent crystalline formation, however, it is blue rather than orange/red. If it is produced from a natural Firesalt crystal, the Watersalt crystal will be light blue while a Firesalt ingot will give a dark blue Watersalt ingot. Watersalt has a similar high solubility as Firesalt, however, is much more brittle and has a higher fusion point of 57 degrees Celsius..
Rather than being used as weaponry and for war, Watersalt is widely used in medicine all over The Backrooms. Several studies conducted by the M.E.G. and B.N.T.G. detailed Watersalt's remarkable anti-inflammatory, moisturizing, repairing, and anti-aging capabilities that give explosive recovery and rejuvenation to elderly wanderers. Compared to the placebo group, subjects in the study saw a 48% increase in collagen production, a 32% increase in skin moisture, and wounds were able to heal 67% faster. Watersalt dissolved in water or cream has been found to have a cooling effect when applied to the skin, similar to Aloe Vera. Due to this, Watersalt has gained notoriety in The Backrooms as a must-have for skin and beauty, often used by the wealthy. The high trading demand has caused the B.N.T.G. to take the initiative and as of 2024 has an 87% market share in the Watersalt market, using the solubility to create skincare creams, serums, oral supplements, and more. In fact, the B.N.T.G. 2023 corporate finance report demonstrated a total production of 19 tonnes of Watersalt ingots produced from the 2 Watersalt factories in Level 11 and Level 1. This is an 8.7% increase from 2022, and the Watersalt market has a projected valuation of 178 million liters of Almond Water for 2025.
Object 50-4: Peasantry Rations
Object 50-4 in a calabash.
Object 50-4 or Peasantry Rations, is known to be the least popular product of Oppositonic Elixir, being produced from Object 50's reaction with Royal Rations. Unlike its reaction counterpart, it is a liquid, resembling a milky, creamy thick sludge, similar to watered-down porridge or oatmeal. Whilst the consumption of Royal Rations has been described as addictive, intoxicating, and heavenly, the consumption of Peasantry Rations has been described as torture. In fact, ingestion of any volume over 10 ml is known to be regidical. Even at lower volumes, it is known to cause extreme nausea, pain, vomiting, heartburn, and damage to both the esophagus and stomach. Object 50-4 is known to be corrosive and extremely sensitive to nerves, therefore leading to excruciating pain for 3-5 hours after ingestion, and permanent damage to internal organs.
The researcher at the B.N.T.G. who discovered the solution, suffered gastric bleeding and severe throat burns and later passed away after ingesting 13 ml of Peasantry Rations. After the Trent Copperfish affair, the B.N.T.G quickly banned the use and production of Peasantry Rations, the M.E.G. following suit shortly after.
Due to these effects, the only documented uses of Peasantry Rations have been torture or executions by radical Backrooms Groups.
Object 50-5: Liquid Scream
Object 50-5 in a glass out on the street of Level 11.
Object 50-5 or Liquid Scream is made from Object 50's reaction with Liquid Silence and has been described as a thick and white liquid, resembling industrial glue. Unlike its sound-absorbing counterpart Liquid Silence, Liquid Scream absorbs the absence of sound. Both the liquids have a pocket dimension, although Liquid Scream has been observed to release deafening screams while absorbing the silence from the surrounding environment, ranging from 90-110 decibels. This could suggest the pocket dimension is being emptied rather than filled, however, both M.E.G., B.N.T.G. and even B.B.A.R. scientists have struggled to explain this phenomenon. The exact range or absorption rate is unknown, though the rate is known to decrease when the surrounding environment is boisterous. Despite this, the substance's screams do not decrease the absorption rate. Once the pocket dimension is filled with silence, absorption ceases and it can now be used. When an electrical current of 1 volt or more is applied, the pocket dimension collapses and completely reduces all surrounding sounds in a 100-meter radius to 0 decibels. In other words, the built-up silence is released, dampening all sounds and creating a space where hearing anything is completely impossible. Additionally, when activated Object 50-5 is infused with something, such as metal or other materials, it makes it louder. For example, a pair of shoes made with rubber infused with Liquid Scream will now cause footsteps to be louder, depending on the volume applied. An investigation run by the M.E.G. showed that the ratio of volume to decibel increase is linear, the function being f(x)=2x+3. It should be noted that although Liquid Scream makes the objects louder, there is a limit. The limit of Object 50-5 has been found to be around 190 decibels.
Due to this ability, Liquid Scream does not get used often and is rarely produced. Liquid scream is only used in specific situations by the M.E.G. during stealth missions or loudening weapons for entity intimidation.
Object 50-6: Wayforth Machine
Object 50-6 in its activated state.
Object 50-6 or Wayforth Machine, is the product of Object 50's reaction with a Wayback Machine. A Wayforth Machine has been described as a compact and modern laptop, the screen being black when deactivated and glowing with a vibrant galaxy formation when activated. Just like the Wayback Machine, a Wayforth Machine also has a core, however, it is much smaller, rectangular, and white instead of black. The core is found next to the motherboard inside the laptop. A Wayforth Machine is known to transform objects to their future state. To activate, a wanderer simply has to place the object within a 30cm radius of the Wayforth Machine and describe the object using the keyboard. If it is done correctly, the screen will switch on and the object you targetted will be changed into a state between 3 months and 4 years in the future. The exact time between that range is thought to be completely random.
There are no limits to what could be used with the Wayforth Machine, and it can even be used with living organisms, despite their need for sustenance. For example, when used on a human, the human will be equally as nourished as they were before but aged. How this phenomenon works is unknown.
Although not as sought after as a Wayback Machine, a few have still been produced and used by the M.E.G. and B.N.T.G. to quickly grow trees and plants, test the oxidation of materials and objects, and test aging in entities.
Object 50-7: 4D Vision Glasses
Object 50-7 on display with a skull, owned by the B.N.T.G.
Object 50-7 or 4D Vision Glasses are made from Object 50's reaction with 3D Vision Glasses. It is currently the most obscure product among all of the transmuted objects. A pair of 4D Vision Glasses has a similar appearance to a regular VR headset, often having blue and white or green and black colors.
The reason why Object 50-7 is the most obscure product out of all is because of its properties. Subjects who wore Object 50-7 weren't able to explain what they saw or react to any stimuli while wearing the glasses. Since its original counterpart, 3D vision glasses shows something within the third dimension, some people believe that Object 50-7 gives the person a higher dimensional view which makes the people who wear it unaware of what is going on outside of the object. It could also explain why the view was so unexplainable. M.E.G. researchers James Rock and Edmond Dale have hypothesized that Object 50-7 gives a fourth-perspective and fourth-dimensional view, although there is no proof for this. Many researchers believe we will never truly know what Object 50-7 projects.
Due to how incomprehensible and seemingly useless this object is, it is not a very popular product of Object 50. Still, wealthy collectors and traders like to keep at least one of them in their collection. The M.E.G. and B.N.T.G. also have a few of them in their laboratories which they are currently conducting tests on. The Backrooms Bureau of Administration and Research (B.B.A.R) seems to be especially interested in Object 50-7 and therefore has around 20 in their inventory. They are the leading GOI in researching these glasses, but as of 2024 have not made a discovery or breakthrough despite the extremely high budget.
Object 50-8: Agrugua Vegetable
An image of 6 pieces of Object 50-8.
The Nutrition Facts of a 100g Agrugua Vegetable
Object 50-8 or Agrugua Vegetable is made from Object 50's reaction with Agrugua Fruit. The object resembles a blue root vegetable, tasting very bitter with a strange meaty texture. Despite the taste being described as unpleasant by many, it is an extremely popular product of Oppositonic Elixir. This is known to be due to the high protein content of 64 grams per 100 grams. Agrugua Vegetable is known to have some more health benefits due to things like the high Vitamin D count, however, wanderers' trust in such claims is often tainted by the various pseudo-scientific scandals related to Object 50-8. These rumors have spread throughout the years claiming things such as that Object 50-8 can increase skin tension and muscle hardness, therefore increasing durability and resistance to injury. This was debunked by various experts at the M.E.G. and is currently being investigated. The main suspect, the B.N.T.G. has denied any involvement.
Due to the B.N.T.G.'s monopoly over Agrugua Fruit, the organization also has a significantly large market share of Agrugua Vegetable, around 97%. Whilst the B.N.T.G. does sell the vegetable in its natural vegetable form, the powdered form and pill form are better received by customers. This could be to negate the vegetable's putrid and bitter taste, however, it is more commonly believed to be the work of the B.N.T.G.'s marketing campaigns. Celebrating the grand opening of many of the B.N.T.G.'s fitness studios around Level 11, the B.N.T.G. released the Agruagua Protein Powder, made entirely with Agrugua Vegetable Extract. The posters and advertisements that followed stressed a wanderer's need for strength when fighting entities, leading to the creation of a weight-lifting culture throughout the entire Backrooms. Following this success, the B.N.T.G. is set to release 3 new flavors this year, 2025, along with the Limited Edition Ratif flavor.
Outside of protein and Vitamin D supplementing, Object 50-8 is not used in anything besides cuisine. There is one famous dish, Agrugua Soup, consisting of Agruagua Vegetable, onion, carrots, garlic, and various spices. The vegetable is boiled in alcohol to remove the bitter taste before being boiled once again with the other ingredients.
Object 50-9: Fresh Sacks
A high-quality photo of Object 50-9 taken by the B.N.T.G for advertisment purposes.
Object 50-9 or Fresh Sacks is made from Object 50's reaction with Worn Sacks. A Fresh Sack is known to be an extremely comfortable, stylish, and lightweight backpack, usually black. Unlike a worn sack which has an extreme amount of storage, a Fresh Sack has none. Opening a Fresh Sack reveals a seemingly infinite void within, but trying to put your hand or an item in it is impossible. The sack possesses some sort of invisible zone with similar properties to a magnetic field, applying force to counter force applied to the field. Throwing things inside causes them to bounce out, and even pouring a liquid in causes it to splash out of the backpack like it is being blown out.
Due to this and the rarity of Worn Sacks, Fresh Sacks are certainly not a popular use for Oppositonic Elixir, however, there is some demand. In late 2019, the B.N.T.G. launched an advertisement campaign in Level 11, Level 1, Level 5, Level 47, and Level 33, where the Fresh Sacks were advertised as an item of luxury and a symbol of wealth. This was deemed to be successful, as Fresh Sacks are now a common brag amongst wanderers and collectors. A Fresh Sack is distinguished by a deer logo somewhere on the front of the bag, however, this has opened the door to a lot of counterfeiting. As of 2024, counterfeiters have not found a way to replicate the field within the bag that prevents things from being stored, so counterfeiting operations are usually detected and persecuted by the B.N.T.G.
Object 50-10: ClipPlaybacks!
An image of a wanderer wearing Object 50-10.
Object 50-10 or ClipPlaybacks! is made from Object 50's reaction with ClipSkips!. Although being the most recently discovered product of Oppositonic Elixir, it has quickly become one of the most demanded Object 50 products out of all. Unlike ClipsSkips! which blesses the wearer with the ability to move through walls and no clip efficiently, the ClipPlaybacks! prevent the wearer from noclipping completely. Even in areas where typical wanderers have a high chance of noclipping, someone wearing the ClipPlaybacks! will never have to worry about noclipping at all. Additionally, if a wanderer who is wearing ClipPlaybacks! is around 3 millimeters away from a surface or wall, the surface will bounce or bend to hit the wanderer, often causing unconsciousness and in some cases a concussion if impacted from above. Luckily, this effect does not work with the ground, however, it could be lethal if a wanderer crawls into a tightly enclosed space.
This phenomenon of lack of noclipping has caused inhabitants of safe levels to pay fortunes for Object 50-10. Lead psychologist and Researcher at the M.E.G. Julia Rodriguez hypothesizes that these wanderers are "constantly afraid of noclipping away from their paradise levels and entering dangerous ones." Something that has been universally accepted as an answer to their freakish obsession with these shoes. In fact, in levels such as Level 63, it is very common to see wealthy merchants hosting auctions for Object 50-10, the object often selling at whopping prices of around 40 liters of Almond Water. The SpeedNoclippers who are responsible for the creation of ClipSkips! have denied any involvement in the mass production of Object 50-10. Therefore, many believe Object 50-10 is likely to be produced in secret by groups like the B.N.T.G. or by regular wanderers who get their hands on Oppositonic Elixir.
Logs within the M.E.G. archive about Object 50
Object 50-1 Discovery
Main Researcher: James Rock
Secondary Researcher: Edmond Dale
Edmond Dale: Hey… sir, why are you recording?
James Rock: Something feels a little off about this rainbow liquid we got from those waterfalls on Level 300. Something is telling me it's special.
Edmond Dale: I understand, you may do trials on it if you want, but I must remind you you are 7 weeks late on your Object 11 reaction report. Where is it?
(James Rock doesn't take his eyes off the almond water as he drops some of Object 50 into his almond water glass with a pipette)
James Rock: Uhh… look, an Overseer can cover for me, I was busy.
Edmond Dale: Sir, this is simply put unacceptable and disrespectful to our entire organis-
(Edmond Dale notices the tint in the Almond Water slowly changing)
Edmond Dale: Wait… is that changing color?
James Rock: Gawd damn.
(James Rocks picks up the glass and starts drinking it)
Edmond Dale: Sir! What about the safety precautions?
James Rock: Oh frick yeah that's delectable. Tastes like freshly crunched walnuts.
Edmond Dale: Walnuts…?
James Rock: Dale, my boi, I think we've discovered something truly amazing here.
Edmond Dale: Erm… gimmie some of that.
(Edmond Dale drinks the rest of the glass)
Edmond Dale: Alright great work sir, I'll bring this recording to the higher-ups, can you finish the report though?
James Rock: Gosh I swear you're even more annoying than a-
(Edmond Dale ends the recording)
Object 50-7 Testing
Subject: Brian Donou
Main Researcher: James Rock
Secondary Researcher: Edmond Dale
James Rock: The date is January 19th 2019, and this is the test log for the newly discovered Object 50-7, the product of Object 50's reaction to Object 29. This experiment is consensual. I repeat this experiment is consensual.
Edmond Dale: Mr. Donou, please state your measurements and clarify that you have indeed given consent to this experiment.
Brian Donou: Uhh… yeah I gave consent, and I am male, I weigh 74kg and I am 187 centimeters tall. Can I just put them on now?
James Rock: Go ahead.
(The subject wears Object 50-7 for a total of 6 minutes and 43 seconds. The subject did not respond to any stimuli and had to have the glasses removed by Dr Dale)
Edmond Dale: Can you not hear anything with them on?
(The subject is seen blinking profusely with a confused look as if they just woke up)
Brian Donou: What?
James Rock: Just never mind. Mr. Donou, what did you see while wearing the glasses?
Brian Donou: I don't know.
James Rock: You don't remember?
Brian Donou: No I do remember, I just don't know.
James Rock: Excuse me?
Edmond Dale: Mr Donou, it is in your best interest to answer our questions as this has the potential to greatly benefit the lives of wanderers all around The Backrooms. This research is important to us.
Brian Donou: I really just can't describe it.
James Rock: You don't need to describe it well, just give us any information at all. What was the color or colors you saw? Any shapes?
Brian Donou: Man, I really can't say anything about it. It's like it's unexplainable.
James Rock: Brian, please, we at the M.E.G. need your answer. We are paying you a lot for this. It is possible to give information on any visual stimulation, even nothingness or complex shapes and pictures.
Brian Donou: Look, it must be unexplainable or something because I cannot explain it. I don't know what happened.
James Rock: Listen up lil bro, I did not pay your ass 5 liters of Almond Water for you to sit here and tell us nothing. We at the M.E.G. ain't playing like that. I've been in some Class 5 Levels before you know I ain't messing around. I suggest you give us something useful before I clap yo ahh so hard ██████████ ████████ ████████████ (MESSAGE REDACTED - Breach of M.E.G. Publication Law 13: Excessive Profanity)
Edmond Dale: Sir, I must remind you it is extremely unprofessional and prohibited for you to have emotional outbursts like this. Don't you remember your training? I hypothesize that Object 50-7 could possibly project a fourth-dimensional and fourth-perspective view, and therefore the view is impossible to explain. It is the most logical explanation considering the properties of the Elixir, I can't think of anything else.
James Rock: I don't care. We lost 7 3D Vision Glasses when trying to find the right volume for this shit and this is what I get? Nah blud, I ain't getting paid enough for this. When are the Overseers gonna give me a fucking raise I've had enough of this sh-
(Edmond Dale ends the recording).